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Going with steampunk for setting B. For those who don't know steam punk is basically cyberpunk 19th century / early industrial age tenchnology. Go with historical victorian skillcosts . 75 points 40 skill points. (d6)

I will allow magic in this universe, but I'm going to be tighter about it. I'm willing to make exceptions but by default limit supernatural powers to level two or three. Use your judgment on what qualifies as supernatural. Considering you have 15 less points to play with that shouldn't be too hard.

So you don't have to skim back setting A is early 21st century london mostly metahuman consultant team. Modern urban fantasy skill costs, 90 character points 30 skill points (d8)

More imporatant, as I've said before I'm guaranting everyone a spot in at least one game. I'd like to get a feel for the first choice for everyone's game. Go ahead and drop a comment here.

To save time in the future, I've put up a page here: http://titan.zort.net/~gsanders/ost.txt with all the information you'll need rather than updating LJ.

Confirmed players:

Game A (modern fantasy)
Players in one of two games in this setting: [livejournal.com profile] rowyn2001, [livejournal.com profile] lilinthra, [livejournal.com profile] rdmgryphon, [livejournal.com profile] lampbane, [livejournal.com profile] dshadow, [livejournal.com profile] ardweden, [livejournal.com profile] kamalloy, Zegon, [livejournal.com profile] kagami, [livejournal.com profile] jnespuxah

Game B (steampunk)
[livejournal.com profile] ardweden, [livejournal.com profile] kamalloy, Zegon, [livejournal.com profile] arterich, [livejournal.com profile] kagami, [livejournal.com profile] jnespuxah

Reminder, you can play in both, but my first priority is making sure everyone gets
to play in one. You can change your mind later.

[Addendum] Just added potentially interested. If I got anyone wrong or left anyone out or anyone's mind changes lemme know.

Date: 2003-08-27 11:44 am (UTC)
From: [identity profile] lampbane.livejournal.com
Oh, right. Game A appeals to me more, as there's a character I'd like to try out that would fit perfectly in it (assuming I can get the concept to work with the rules, which I haven't read yet).

I'll poke around tonight.

Date: 2003-08-27 12:04 pm (UTC)
From: [identity profile] kagami.livejournal.com
I'll play in both, time permitted

Date: 2003-08-27 12:54 pm (UTC)
From: [identity profile] grysar.livejournal.com
Which one would you prefer to be nigh guaranteed to take your schedule into account? I'll try for both, but only promise one.

Date: 2003-08-27 06:24 pm (UTC)
From: [identity profile] kagami.livejournal.com
Tough choice... Go with the second, since it has fewer people. But really, I'd play in either.

Date: 2003-08-27 12:23 pm (UTC)
From: [identity profile] kamalloy.livejournal.com
I'd like to be in both, as I have two character ideas that I'd love to try out, but if the first one fills up, I don't mind being in only the second.

So long as I get to watch the first, of course. ^_~

Date: 2003-08-27 12:58 pm (UTC)
From: [identity profile] grysar.livejournal.com
It does seem like there's a good chance Setting A will fill up. If that happens it'll definately be open watching. ^_^

And assuming it goes well enough to maintain interest, I'll run another one for people who didn't get a chance to play in it.

Date: 2003-08-27 05:54 pm (UTC)
From: [identity profile] kamalloy.livejournal.com
Cool.

I'll go ahead and do up the charsheets for both anyway, if for no other reason than to satisfy my curiosity as to whether or not I can do certain things with dX. And if they both get used eventually, even better. ^_^

Date: 2003-08-27 01:07 pm (UTC)
From: [identity profile] grysar.livejournal.com
Oh, thought I may want to mention this. Feel free to ask questions at any point when I'm on aim: Grysar or irc sandwich.net #besm: also Grysar.

But if anyone is looking to talk over character design with other players some, rather than just the GM, make a note of it here. That sort of thing is really easy for the sandwich.net crowd I think but I want to make it easy for everyone else too.

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