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There's a pretty good review posted on RPGnet. After I've read it over, it sounds like the guy knows what he's talking about. Although apparently the introduction is obnoxious in that it calls min/maxing a player problem rather than a system problem. Also, the benchmarks sound interesting and I'll have to check them out. I'm not too worried about the ordinary humans not being able to afford ordinary stats thing. What stat qualified as ordinary has always been kinda iffy in BESM. The bigger question is whether the benchmarks help with balance.

Also, for those who didn't read the comments on my previous entry, the system designer has a blog: guardiansorder.livejournal.com. Apparently it had been dormant for a while pre-release.
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Grysar

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