Date: 2008-01-15 04:23 am (UTC)
Well, adjusting the mechanical part is actually reasonably straightforward. Trying to do too many things is a classical mistake. Similarly she just has too dang many defect points.

But you're right of course, the process is not deterministic. My main mistake was really trying to make her cool via things she had not earned in character nor were a direct result of her abilities. That said technical pacifist probably could have stayed so long as she didn't have the defect to complicate things.

The other thing is that I just know more about my range as a roleplayer at this point. I can't pull off empathy as well as I thought I could. Since that in good part depends on my abilities, I'm just ill advised to have a character do it unless there's a mechanical implementation.

Anyways, if I take her into 4th ed, it'll be an older wiser version (with a DnD adapted background). Most of these changes would fit with that anyways. She'll doubtless still surprise me.
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Grysar

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